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What is the dihedral system?

What is the dihedral system?

The Dihedral system is a graphical representation method that lets us represent three-dimensional objects (3D) on a two-dimensional plane (2D), such as a sheet of paper or a screen.

It was developed by the French mathematician Gaspard Monge in the 18th century and it is the basis of Descriptive Geometry, essential in engineering, architecture and industrial design.

Applications: Architectural drawings, mechanical part design, layout of installations, cartography, and any precise technical representation.

The projection planes

The dihedral system uses two mutually perpendicular planes that divide space into four regions called quadrants:

Vertical plane (PV) — elevation

It is the frontalplane, like a wall in front of us. On it we project the vertical projection of the objects, which shows us the cota (height Z) and the horizontal position (X).

The vertical projection of a point P is written as P'' (P with two primes).

Horizontal plane (PH) — plan

It is the groundplane, horizontal like a table. On it we project the proyección horizontal, which shows us the distance (depth Y) and the horizontal position (X).

The horizontal projection of a point P is written as P' (P with one prime).

Ground line (LT)

It is the intersection of the two planes. It is drawn as a horizontal line with two small perpendicular strokes at the ends. It is the X axis.

The alphabet of the point

The height (Z) tells whether the point is above or below the PH; the distance (Y), whether it is in front of or behind the PV. Those two signs name the four quadrants:

Quadrant Height Distance How the projections look
I++on opposite sides of the ground line: P′ below and P″ above
II+−both above the ground line
III−−on opposite sides: P′ above and P″ below
IV−+both below the ground line

Special cases:

  • On the PH (height 0): P″ falls on the ground line and P′ is the point itself.
  • On the PV (distance 0): P′ falls on the ground line and P″ is the point itself.
  • On the ground line (height 0 and distance 0): both projections coincide with the point.
  • On a bisector: the absolute value of the height equals that of the distance.

Point coordinates: X, Y, Z

Every point in space is defined by three coordinates: notation P(X, Y, Z).

The point and its two projections

PASO 1 / 3
LTA″A′A(0, 4, 6)
1
A point in space

A has three coordinates: x (along the ground line), y (distance) and z (height). Here A(0, 4, 6).

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